Here you can download MS Word version of my resume.

  LEONID LARIONOV
357 26th Avenue #1

San Francisco, CA, 94121

(650) 296-6962

leonid_3d@hotmail.com
OBJECTIVE

To obtain a 3D Character Animator position in the field of Film, TV or Multimedia production.

 
PROFESSIONAL EXPERIENCE

June/2004 - Present            Electronic Arts game publisher/developer, Redwood City, CA

                Character Animator
                "Godfather" - game based on Francis Ford Coppola’s "The Godfather" movie
                        - Character animation for pre-rendered hi-res cinematic
                        - Animated characters on a shot basis as requested by the animation director

Jan/2004-June/2004           Industrial Light & Magic (Lucas Digital Ltd.) VFX studio, San Rafael, CA

                Character Animator        
               
"Lemony Snicket's A Series of Unfortunate Events" - feature film
                "Van Helsing" - feature film (from the director of Mummy and Mummy 2)
                        - Character and creature animation for live-action feature films
                        - Animated characters on a shot basis as requested by the animation director

Sept/2003-Dec/2003           Crystal Dynamics (Eidos Interactive) game developer, Menlo Park, CA

                Senior 3D Animator
               
"Clan Wars" - sci-fi action game (PC, Xbox, PS2)
                        - Character animation for game and in-game cinematics

Aug/2001-March/2003         Midway Games West (Atari Games) game publisher/developer, Milpitas, CA

                Senior 3D Animator
               
"Gladiator" - fighting game about gladiators and mythical beasts (Xbox, PS2, Gamecube)
                        - Character and creature animation for game and cinematics
                        - Character setup, mocap processing in Filmbox

Feb/2000-Aug/2001             Electronic Arts game publisher/developer, Redwood City, CA

                CG Artist, Level IV
                "Agent Under Fire 007" - action game about agent 007 (PS2, Xbox, Gamecube)
                "The World Is Not Enough" - action game based on the movie about James Bond (PS2, PC)
                        - Character setup, modeling, creation of textures for characters
Dec/2000-April/2001            Digital Extremes game developer, London, Canada
                Freelance 3D Artist
                "Unreal Tournament 2" - action game (Xbox)
                        - Character rigging, modeling, textures for characters
Jan/2000-July/2000              Spirit Corp. software developer, Moscow, Russia
                Freelance 3D Artist
                "SeeStorm" - 3D messenger software for Internet
                       - Character rigging, modeling, textures for characters
July/1997-Aug/1999             Amber game developer/publisher, Moscow, Russia

               Lead 3D Animator
               "Snow Storm" - pre-rendered hi-res cinematic for snowmobile simulator game (PC)
                       - Character animation, animated majority of scenes, involved in storyboard creation
                       - Rigged, designed, modeled all the characters

                Senior 3D Animator
                "Liath" - fantasy quest game (PC)
                       - Character animation, modeling and additional design of all the characters

Feb/1996-May/1997             InteractiveMedia video/multimedia production studio, Moscow, Russia
                3D Artist
                        - 3D animation, video compositing
 
SKILLS
3D Animation Character animation, cartoon/realistic style, character rigging, mocap processing
3D Modeling/Texturing Character modeling any resolution/style, uv mapping, texturing
Software Software: Maya, Softimage XSI, 3D Studio Max, Filmbox, Photoshop
Operating Systems Windows NT/2000, Unix/Linux
Languages abilities English/Spanish/Russian
 
EDUCATION
1999-2000         Animation course, De Anza college, San Jose, CA
1994-1998         B.S. towards Computer Science,  Bauman Moscow State Technical University, Moscow, Russia
1991-1995         Drawing, Painting, Sculpture courses,  College of Art, Moscow, Russia
 
CREDITS
"Lemony Snicket's A Series of Unfortunate Events" - live-action feature film
"Van Helsing" - live-action feature film
"Agent Under Fire 007"    - video game (PS2, Xbox, Gamecube)
"Snow Storm" - computer game (PC)
"Liath" - computer game (PC)

Demoreel and references available upon request